Difference between revisions of "Texture File"
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The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Model File]] or as is. | The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Model File]] or as is. | ||
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs. | The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs. | ||
==Tooling== | ==Tooling== |
Latest revision as of 22:40, 20 August 2019
File Extension: .dds
, .tga
The texture files are a Microsoft format called Direct Draw Surface which are images that can be rendered with a Model File or as is. The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs.
Tooling[edit | edit source]
- Elric
- Paint.NET
- Adobe Photoshop
- There are other software projects that provide tooling for working texture files.