Difference between revisions of "User talk:Rasikko"

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Thank you for your contributions to the creation kit wiki, again. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2017-12-02T13:42:23 (EST)
Thank you for your contributions to the creation kit wiki, again. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2017-12-02T13:42:23 (EST)
== Reference ==
Using this space to work on the creation of the reference window page.

Revision as of 07:32, 5 September 2018

Clutter

Seems like clutter can be found under WorldObjects > Statics > SetDressing.

Gatling Laser Ammo calc

Though this weapon appears to use certain amount of a fusion core's charge in the consistent range of 1 to 4, to calculate the available amount of ammo provided is based on the current charge amount * 5. So an unused core always provides 500 ammo(100 * 5) and assuming a full 40 charges are used by the weapon, a charge of 60 will provide 300 ammo (60 * 5). There is no native or F4SE way to obtain the charge value of ammo(otherwise known as Health in the CK). GetItemHealthPercent is a theory, but that only works on objectreferences and is not inventory-safe, so no point testing out that theory.

Cell Dimensions

Just like Skyrim, cells in Fallout 4 are 4096x4096. A perimeter of 16,384, with an area of 16,777,216. The halfway point is 2048, and a third of the cell is 3072. These are all multiplies of 32, 64, and 128. Each vertex in a cell is 32 units apart. The cells are broken up into 4 quadrants(seen by the blue lines when you toggle borders(B key). --Rasikko (talk) 2018-01-13T01:12:53 (EST)

To Do

Contributions, Thank You

Thank you for your contributions to the creation kit wiki, again. Scrivener07 (talk) 2017-12-02T13:42:23 (EST)

Reference

Using this space to work on the creation of the reference window page.