User talk:Scrivener07

From the Fallout4 CreationKit Wiki
Revision as of 19:26, 27 October 2017 by imported>Qazaaq
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Test Test

This is to test the wiki database.

Editor Object Classes - Editor Properties

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Name: This object's name as it will appear within user interface menus or when the player looks at it.
  • Description: The object's description as it will appear within user interface menus.
  • Weight: The weight of this object which represents how heavy it is.
  • Value: The object's value in caps which determines its worth to vendors.
  • Scripts: Papyrus scripts may be added, removed, and their properties edited.
    • Add: Adds a papyrus script to this object.
    • Remove: Removes the selected papyrus script from this object.
    • Properties: Shows the papyrus property editor for the selected script.
  • Script Fragments: Papyrus script fragments can be attached here, and their properties edited.
  • Keywords: A list of Keywords that signal information to other Game Systems.
  • World Art: The 3D Model File seen in the world.
  • Model: The Model File that will be used.
  • Icon: The Texture File that will be used.
  • Preview Transform: The Transform that is applied when this object's model is shown in the inventory menus.
  • Use Sound: The Sound Descriptor played when the item is used or consumed.
  • Pickup Sound: The Sound Descriptor played when the object is picked up.
  • Putdown Sound: The Sound Descriptor played when the object is dropped.
  • Crafting Sound: The Sound Descriptor played when the object is crafted.