Button Tag Replacement

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search

Like in Fallout, we have a system in place to auto-magically replace a tagged user event name with the button art to which it's mapped. Tag replacement is done by enclosing a user event name in square brackets [ ].


Tag Names[edit | edit source]

The following are the valid user event tags. Next to each tag are the default controls that trigger the user event. If a default control is not noted for a platform, then it does not exist on that platform. E.g. "Forward" doesn't exist on the 360; it is a keyboard-only user event. Also, controls on the 360 are identical to controls on a 360 controller plugged into the PC.

Gameplay[edit | edit source]

User Event PC Console
Forward W
Back S
Strafe Left A
Strafe Right D
Move Left stick
Look Right stick
Secondary Attack Right mouse button Left trigger
Primary Attack Left mouse button Right trigger
Melee T Right bumper
Activate E A button
Ready Weapon R X button
Pipboy Tab B button
Toggle POV G Back button
Zoom Out Mouse wheel down
Zoom In Mouse wheel up
Jump Spacebar Y button
Sprint L-Alt L3
VATS Z Left bumper
Sneak L-Ctrl R3
Pause Esc Start button

Button Names[edit | edit source]

It's also possible to specify a particular button to show up. Just keep in mind that if you specify a button directly, they'll show up as specified on all platforms. E.g. if you have "[Xenon_Y]" in your text, it show up as (Y) on both PC and PS4, as well.

PC

  • Just the letter / number / symbol on the key. E.g. 'E', '[', 'Backspace', etc.

PC Controller/XB1

  • Up
  • Down
  • Left
  • Right
  • Xenon_Start
  • Xenon_Back
  • Xenon_L3
  • Xenon_R3
  • Xenon_LB
  • Xenon_RB
  • Xenon_A
  • Xenon_B
  • Xenon_X
  • Xenon_Y
  • Xenon_LT
  • Xenon_RT
  • Xenon_LS
  • Xenon_RS

PS4

  • Up
  • Down
  • Left
  • Right
  • PSN_Start
  • PSN_Back
  • PSN_L3
  • PSN_R3
  • PSN_LB
  • PSN_RB
  • PSN_A
  • PSN_B
  • PSN_X
  • PSN_Y
  • PSN_LT
  • PSN_RT
  • PSN_LS
  • PSN_RS