Category:ContainerMenu

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The Container Menu is used to move items between the Player and a Container.

AS3[edit | edit source]

  • var BGSCodeObj:Object
  • var ButtonHintBar_mc:BSButtonHintBar
  • var CapsLabel_tf:TextField
  • var ContainerInventory_mc:MovieClip
  • var ContainerList_mc:ItemList
  • var ItemCard_mc:ItemCard
  • var PickpocketInfo_mc:MovieClip
  • var PlayerInventory_mc:MovieClip
  • var QuantityMenu_mc:MovieClip
  • var PlayerHasJunk:Boolean
  • function get containerIsSelected():Boolean
  • function get selectedIndex():int
  • function set inspectingFeaturedItem(aValue:Boolean):*
  • function set playFocusSounds(aValue:Boolean):*
  • function set playerHasJunk(aValue:Boolean):*
  • function onIntroAnimComplete():*
  • function SetContainerInfo(strName:String, auiMode:uint):*
  • function get playerListArray():Array
  • function get containerListArray():Array
  • function set sortButtonLabel(aStr:String):*
  • function set messageBoxIsActive(aActive:Boolean):*
  • function InvalidateLists():*
  • function SwitchToContainerList(aPlaySound:Boolean = true):Boolean
  • function onQuantityConfirm(event:Event):*
  • function onAccept():*
  • function onQuantityAccepted():*
  • function onTakeAll():*
  • function onEquipOrStore():*
  • function onExitMenu():*
  • function onQuantityCanceled():*
  • function onInspect():*
  • function onEndInspect():*
  • function onKeyUp(event:KeyboardEvent):void
  • function ProcessUserEvent(strEventName:String, abPressed:Boolean):Boolean
  • function UpdateEncumbranceAndCaps(aContainer:Boolean, aCurrWeight:uint, aMaxWeight:uint, aCaps:uint, aIncomingCaps:int):*
  • function UpdatePickpocketInfo(aShow:Boolean, aTaking:Boolean, aSuccessPercent:uint):*
  • function onQuantityModified(aEvent:Event):*
  • function onToggleEquip():*
  • function requestSort():*

BGSCodeObj[edit | edit source]

  • function PlaySound(name:String):void
  • function toggleSelectedItemEquipped(index:int, inContainer:Boolean):void
  • function confirmInvest():void
  • function inspectItem():void
  • function getSelectedItemEquipped(index:int, inContainer:Boolean):Boolean
  • function onIntroAnimComplete():void
  • function getItemValue(index:int, inContainer:Boolean):*
  • function getSelectedItemEquippable(index:int, inContainer:Boolean):Boolean
  • function show3D(index:int, inContainer:Boolean):void
  • function sendYButton():void
  • function sendXButton():void
  • function updateItemPickpocketInfo(index:int, inContainer:Boolean):void
  • function sortItems(isPlayerInv:Boolean, indexFilter:uint, arg3:Boolean):void
  • function exitMenu():void
  • function transferItem(index:int, inContainer:Boolean):void
  • function takeAllItems():void
  • function updateSortButtonLabel(isPlayerInv:Boolean, indexFilter:uint):void

See Also[edit | edit source]

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