Category talk:F4SE

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search

From whatsnew.txt

  • log spam is written to My Documents\My Games\Fallout4\F4SE\
  • running GetF4SEVersion from the console will print the current version
  • currently-installed version of F4SE is shown in the Settings menu next to the game version
  • customization of internal keymappings
    • Copy CustomControlMap.txt to Data\F4SE\CustomControlMap.txt.
      • Edit that file to set your bindings. The format is the same as Skyrim, it's a space-separated file.
      • The first column is the name of the internal keybind. The second column is the keyboard scan code that should activate the bind in hex, or 0xFF if unbound. Use google to find a table of scan codes. The third column is for mice, the fourth for controllers. The next three columns control whether or not a control should be written to the user's config file. The final column specifies which input layer the bind is associated with - you will probably not want to change that.
  • enable logging from scaleform. add bEnableGFXLog=1 to the [Interface] section of your f4se.ini. create it if it doesn't exist.
  • Scaleform Translation Injection via Interface/Translations/ModName_en.txt

Scaleform

  • SendExternalEvent
  • CallFunctionNoWait
  • GetDirectoryListing
  • AllowTextInput

Also

  • Make mention of Native plugin API
  • Make mention of f4se co-saves
  • Make mention of ba2extract.exe - a command-line tool to extract the contents of ba2 files
  • Make mention of scriptdump.exe - a command-line tool to disassemble pex files.
  • On the category for F4SE, show the highest version that the wiki fully supports.

These are F4SE things that can be added to the wiki. Scrivener07 (talk) 2018-01-20T22:34:43 (EST)

All papyrus pages are now established[edit source]

All papyrus pages are now established. Big thanks to shad0wshayd3. The user has written the Fallout 4 Wiki Generator https://github.com/shad0wshayd3/FO4WikiGen/ for this task. Scrivener07 (talk) 2018-01-21T19:52:00 (EST)

F4SE Pages in Papyrus Category[edit source]

There are many of authors who are trying to work with Xbox, and the influx of new functions that are F4SE only has made it very challenging to navigate the Papyrus Category.

Im in discussion with some members in the community about how F4SE is represented in the Papyrus category, if at all. Scrivener07 (talk) 2018-02-20T19:13:40 (EST)
We came to the conclusion that its best to remove F4SE pages from the papyrus category entirely. The addition of F4SE should not impede the site for authors who only want to develop for officially supported platforms. There is still an all inclusive category available at the Scripting Category. Scrivener07 (talk) 2018-02-20T21:16:30 (EST)