ChangeAnimFaceArchetype - Actor

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search

Member of: Actor Script

Adds the specified AnimFaceArchetype keyword to this actor.

Syntax[edit | edit source]

Function ChangeAnimFaceArchetype(keyword apKeyword = none) native

Parameters[edit | edit source]

  • apKeyword: The AnimFacceArchetype keyword to add to this actor.
    • Default: none

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Adds the AnimFaceArchetypeConfident keyword to the actor
ActorToChange.ChangeAnimFaceArchetype(AnimFaceArchetypeConfident)
; Removes any existing AnimFaceArchetype keyword from the actor (sets actor back to 'Neutral')
ActorToChange.ChangeAnimFaceArchetype()


See Also[edit | edit source]