ChangeAnimFlavor - Actor

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Member of: Actor Script

Adds the specified AnimFlavor keyword to this actor.

Syntax[edit | edit source]

bool Function ChangeAnimFlavor(keyword apKeyword = none) native

Parameters[edit | edit source]

  • apKeyword: The AnimFlavor keyword to add to this actor.
    • Default: none

Return Value[edit | edit source]

True on success.

Examples[edit | edit source]

; Adds the AnimFlavorSmoking keyword to the actor
ActorToChange.ChangeAnimFlavor(AnimFlavorSmoking)
; Removes any existing AnimFlavor keyword from the actor (sets actor back to 'normal')
ActorToChange.ChangeAnimFlavor()


Notes[edit | edit source]

Core AnimFlavor Keywords:

  • AnimFlavorBombReaction (0x00160496)
  • AnimFlavorBombReactionBaby (0x00178A65)
  • AnimFlavorClipboard (0x0011D803)
  • AnimFlavorClipboardSalesman (0x001EE1FB)
  • AnimFlavorFahrenheit (0x0012B62C)
  • AnimFlavorHandsBound (0x001AD530)
  • AnimFlavorHandsUp (0x000B1CF5)
  • AnimFlavorHoldingBaby (0x000E52D9)
  • AnimFlavorMedX (0x0015C496)
  • AnimFlavorMilitary (0x0015F755)
  • AnimFlavorSmoking (0x000B1CF4)

See Also[edit | edit source]