ChangeAnimFlavor - Actor
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Member of: Actor Script
Adds the specified AnimFlavor keyword to this actor.
Syntax[edit | edit source]
bool Function ChangeAnimFlavor(keyword apKeyword = none) native
Parameters[edit | edit source]
- apKeyword: The AnimFlavor keyword to add to this actor.
- Default: none
Return Value[edit | edit source]
True on success.
Examples[edit | edit source]
; Adds the AnimFlavorSmoking keyword to the actor
ActorToChange.ChangeAnimFlavor(AnimFlavorSmoking)
; Removes any existing AnimFlavor keyword from the actor (sets actor back to 'normal')
ActorToChange.ChangeAnimFlavor()
Notes[edit | edit source]
Core AnimFlavor Keywords:
- AnimFlavorBombReaction (0x00160496)
- AnimFlavorBombReactionBaby (0x00178A65)
- AnimFlavorClipboard (0x0011D803)
- AnimFlavorClipboardSalesman (0x001EE1FB)
- AnimFlavorFahrenheit (0x0012B62C)
- AnimFlavorHandsBound (0x001AD530)
- AnimFlavorHandsUp (0x000B1CF5)
- AnimFlavorHoldingBaby (0x000E52D9)
- AnimFlavorMedX (0x0015C496)
- AnimFlavorMilitary (0x0015F755)
- AnimFlavorSmoking (0x000B1CF4)