GetNoBleedoutRecovery - Actor

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Member of: Actor Script

Gets this whether this actor is allowed to recover from bleedout. (If not, they will stay in bleed out when knocked there)

Syntax[edit | edit source]

bool Function GetNoBleedoutRecovery() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

True if they are not allowed to recover from bleed out.

Examples[edit | edit source]

; Get whether the important person is allowed to recover from bleedout
if ImportantPerson.GetNoBleedoutRecovery()
  Debug.Trace("Important person is not allowed to recover from bleedout")
endIf

See Also[edit | edit source]