GetSafePosition - ObjectReference

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Member of: ObjectReference Script

Get the nearest navmesh 'safe' position of radius aSafeRadius within aSearchRadius.

Syntax[edit | edit source]

float[] Function GetSafePosition(float aSearchRadius=-1, float aSafeRadius=-1) native

Parameters[edit | edit source]

  • aSearchRadius: If specified, a floating point value that determines the spherical area in which to search for a safe location.
    • Default: -1 ( any value 0 or below will be replaced with FLT_MAX)
  • aSafeRadius: If specified, a floating point value that determines the minimum clear spherical area on the navmesh to consider 'safe'.
    • Default: -1 (any value 0 or below will be replaced with the defaults for a landing space)

Return Value[edit | edit source]

An array of floats containing the x,y,z coordinates of the safe position, if it exists. An empty array otherwise.

Examples[edit | edit source]

; Find a safe landing location for the vertibird.
float[] safeLocationArray = MySignalGrenade.GetSafeLocation(1024.0,300.0)

See Also[edit | edit source]