HasEffectKeyword - ObjectReference

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Member of: ObjectReference Script

Checks to see if the specified keyword is attached to a magic effect that belongs to an active effect currently on this reference.

Syntax[edit | edit source]

bool Function HasEffectKeyword(Keyword akKeyword) native

Parameters[edit | edit source]

  • akKeyword: The Keyword to query for.

Return Value[edit | edit source]

Returns if this reference has an active effect coming from a magic effect with the specified keyword attached.

Examples[edit | edit source]

; Check to see if we have a fire attached on the player
if Game.GetPlayer().HasEffectKeyword(FireKeyword)
  Debug.Trace("It burns!")
endIf

See Also[edit | edit source]