LensFlare
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Type: LENS
Papyrus: None
The LensFlare object is found within the Object Window under the SpecialEffect Category.
Editor Dialog[edit | edit source]
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File. Use ID "SolarLensFlare" for the sun. For other lights, name appropriately.
- Color Influence:
- Fade Distance Radius Scale:
- Lens Flare Sprites: A collection of Lens Flare Sprites associated with this LensFlare.
- New: Create and add a new Lens Flare Sprite for this LensFlare.
- <<: Moves the selected Lens Flare Sprite toward the top of the list.
- >>: Moves the selected Lens Flare Sprite toward the bottom of the list.
Lens Flare Sprite Dialog[edit | edit source]
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Width:
- Height:
- Position
*
: - Angular Fade
**
: - Note
*
: Zero equals light position on screen. One equals opposite light position on screen.**
: Zero equals no angular fade. One equals fades away quickly unless light position is in center of screen.
- Texture
- Pick Texture:
- Color Tint: The default color used for this object.
- R: The colors red channel is represented by a number between 0 and 255.
- G: The colors green channel is represented by a number between 0 and 255.
- B: The colors blue channel is represented by a number between 0 and 255.
- Opacity: The colors transparency channel which is represented by an opacity percentage between 0.0 and 1.0.
- Flags
- Rotates:
- Shrinks When Occluded: