OnEffectStart - ActiveMagicEffect
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Member of: ActiveMagicEffect Script
Event called when the active magic effect has just started on the specified target.
Syntax[edit | edit source]
Event OnEffectStart(Actor akTarget, Actor akCaster)
Parameters[edit | edit source]
- akTarget: The Actor this effect was applied to.
- akCaster: The Actor that cast the spell this effect was from.
Examples[edit | edit source]
Event OnEffectStart(Actor akTarget, Actor akCaster)
Debug.Trace("Magic effect was started on " + akTarget)
endEvent
Caveat[edit | edit source]
It is possible, that the ActiveMagicEffect ceases to exist immediately (ex: if the actor it's applied to dies the moment the effect starts), so that GetBaseObject() ends up being called on a none object, even in the OnEffectStart() event. If you need to know the MagicEffect such a ActiveMagicEffect is attached to, you'll need to store it as a property on the ActiveMagicEffect script.