OnPlayerFallLongDistance - Actor
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Member of: Actor Script
Event send to the player he falls long distance and takes damage.
Syntax[edit | edit source]
Event OnPlayerFallLongDistance(float afDamage)
Parameters[edit | edit source]
- afDamage: the damage the player got from falling
Examples[edit | edit source]
; Event is sent to the player
Event OnPlayerFallLongDistance(float afDamage)
Debug.Trace(afDamage+ " points of damage taken by the player during fall")
endEvent