OnPlayerFireWeapon - Actor
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Member of: Actor Script
Event sent to the player when he fires weapon out of combat. Only sent based on a timer since the last time it was sent
Syntax[edit | edit source]
Event OnPlayerFireWeapon(Form akBaseObject)
Parameters[edit | edit source]
- akBaseObject: the base object weapon fired
Examples[edit | edit source]
; Event is sent to the player
Event OnPlayerFireWeapon(Form akBaseObject)
Debug.Trace(akBaseObject+ " weapon fired by player.")
endEvent