OnPlayerModRobot - Actor
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Member of: Actor Script
Event send to the player when he modifies a robot
Syntax[edit | edit source]
Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)
Parameters[edit | edit source]
- akSender
- akRobot: the robot that was modified
- akModBaseObject: the base object used to do the modification
Examples[edit | edit source]
; Event is sent to the player
Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)
Debug.Trace(akRobot + " modified with " + akModBaseObject)
endEvent
Remoting[edit | edit source]
This event may also be handled via Remote Papyrus Event Registration.
Scriptname myExampleScript extends Quest
Event OnInit()
RegisterforRemoteEvent(Game.GetPlayer(), "OnPlayerModRobot") ; listening for OnPlayerModRobot event
Debug.Trace(self + " Actor.OnPlayerModRobot ", " Script is initialized and Robot Event Started. " )
EndEvent
Event Actor.OnPlayerModRobot(Actor akSender, Actor akRobot, ObjectMod akModBaseObject)
Debug.Trace(self + "Actor.OnPlayerModRobot ", " Player Modified Robot ")
; do something cool here
EndEvent