PlaySyncedAnimationSS - ObjectReference

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Member of: ObjectReference Script

Plays two animations at once. Note that if the first animation fails to fire, the second animation will still play, and the function will still return success.

Syntax[edit | edit source]

bool Function PlaySyncedAnimationSS(string asAnimation1, ObjectReference akObj2, string asAnimation2) native

Parameters[edit | edit source]

  • asAnimation1: The animation to play on this object.
  • akObj2: The second object to play an animation on.
  • asAnimation2: The animation to play on the second object.

Return Value[edit | edit source]

True if either of the animations are fired off (or both). Only returns false if both animations fail to start.

Examples[edit | edit source]

; Have Bob and Jane both play cheering animations at the same time
Bob.PlaySyncedAnimationSS("cheer", Jane, "cheer")

See Also[edit | edit source]