SendStoryEvent - Keyword

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search

Member of: Keyword Script

Sends an event to the story manager using this keyword and the passed-in extra values.

Syntax[edit | edit source]

Function SendStoryEvent(Location akLoc = None, ObjectReference akRef1 = None, ObjectReference akRef2 = None, \
  int aiValue1 = 0, int aiValue2 = 0) native

Parameters[edit | edit source]

  • akLoc: The Location to send with the event.
    • Default: None
  • akRef1: The first ObjectReference to send with the event.
    • Default: None
  • akRef2: The second ObjectReference to send with the event.
    • Default: None
  • aiValue1: The first value to send with the event.
    • Default: 0
  • aiValue2: The second value to send with the event.
    • Default: 0

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Send the event with no extra data
QuestEventProperty.SendStoryEvent()


; Send the event with only a single value
QuestEventProperty.SendStoryEvent(aiValue1 = 5)

See Also[edit | edit source]