SetAllowFlying - Actor

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Member of: Actor Script

Sets whether this actor is allowed to fly or not. If not, and they are flying, will land the actor.

Syntax[edit | edit source]

Function SetAllowFlying(bool abAllowed = true, bool abAllowCrash = true, bool abAllowSearch = false) native

Parameters[edit | edit source]

  • abAllowed: Whether to allow the actor to fly or not.
    • Default: True
  • abAllowCrash : Whether to allow the use of crash landing markers.
    • Default: True
  • abAllowSearch : Whether to allow for a procedural search for a landing spot.
    • Default: False

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Set Dragon to be allowed to fly
Dragon.SetAllowFlying()


; Set Emu to not be allowed to fly, and will search for a landing spot
Emu.SetAllowFlying(false, abAllowSearch = true)

See Also[edit | edit source]