Difference between revisions of "Actor Script"

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282 bytes added ,  11:13, 6 April 2017
Added F4SE member
imported>Qazaaq
(Added F4SE member)
imported>Qazaaq
(Added F4SE member)
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== Structs ==
== Structs ==
*[[WornItem Struct - Actor]]
*[[WornItem Struct - Actor|WornItem]]
**A struct that holds information about an actors worn item.
**A struct that holds information about an actors worn item.


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*int Function [[WouldRefuseCommand - Actor|WouldRefuseCommand]](ObjectReference akTarget)
*int Function [[WouldRefuseCommand - Actor|WouldRefuseCommand]](ObjectReference akTarget)
**Returns if the actor would refuse a command from the player regarding the target object, and why.
**Returns if the actor would refuse a command from the player regarding the target object, and why.
== F4SE Member Functions ==
*[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson)
**description
*[[ObjectMod Script|ObjectMod]] Function [[GetWornItemMods - Actor|GetWornItemMods]](int slotIndex)
**description


== Events ==
== Events ==
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