Difference between revisions of "Actor Value"

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33 bytes added ,  22:48, 13 July 2016
floated dialog
imported>Qazaaq
imported>Qazaaq
(floated dialog)
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== Editor Dialog ==
== Editor Dialog ==
[[File:Actor Value Editor.png]]
[[File:Actor Value Editor.png|thumb|right|400px]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''ID:''' The editor ID which is used by the Creation Kit.
*'''Type:'''
*'''Type:'''
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**'''Damage Is Positive:'''
**'''Damage Is Positive:'''
*'''Additional Info:'''
*'''Additional Info:'''
 
{{ClearFloats}}
==Hard-coded Actor Values==
==Hard-coded Actor Values==
There are a number of Actor Values that are defined in the code. This is because the code needs to be able to access them directly. In-game information about these Actor Values can be modified in the Creation Kit. You can see a list of Actor Values in the "Misc" section of the Object Window. There is a column that will show the word "HARDCODED" to let you know which Actor Values are hard-coded.
There are a number of Actor Values that are defined in the code. This is because the code needs to be able to access them directly. In-game information about these Actor Values can be modified in the Creation Kit. You can see a list of Actor Values in the "Misc" section of the Object Window. There is a column that will show the word "HARDCODED" to let you know which Actor Values are hard-coded.
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