Difference between revisions of "AttachMod - ObjectReference"

Jump to navigation Jump to search
m
Added a Notes section
imported>Plplecuyer
 
imported>Google12
m (Added a Notes section)
Line 26: Line 26:
myRobot.AttachMod(RobotArmMod, 2)
myRobot.AttachMod(RobotArmMod, 2)
</source>
</source>
== Notes ==
Changing an item's mods causes it to be silently unequipped and re-equipped. 


== See Also ==
== See Also ==
Anonymous user

Navigation menu