Difference between revisions of "Class"

83 bytes added ,  02:42, 28 October 2017
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imported>Qazaaq
(added template property)
imported>Qazaaq
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[[Category:Editor Reference]]
'''Type:''' <code>CLAS</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Character]]
'''Papyrus:''' [[Class Script]]
'''Papyrus:''' None


The '''Class''' form, used on the [[Actor]] Stats Tab, allows you to specify how an Actor will distribute the attribute and skill bonuses they gain based on their level. It also affects a few other systems, such as Bleedout for Essential Actors and skill training for Trainers.
The '''Class''' form, used on the [[Actor]] Stats Tab, allows you to specify how an Actor will distribute the attribute and skill bonuses they gain based on their level. It also affects a few other systems, such as Bleedout for Essential Actors and skill training for Trainers.
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*'''Full Name:''' The name as it will appear in-game.
*'''Full Name:''' The name as it will appear in-game.
*{{Template:Editor:Property:Description}}
*{{Template:Editor:Property:Description}}
*'''Menu Image:'''
*{{Template:Editor:Property:Menu Image}}
*'''Bleedout  Default:'''
*'''Bleedout  Default:'''
*'''Base Actor Values:''' A collection of Number/Actor Value pairs.
*'''Base Actor Values:''' A collection of Number/Actor Value pairs.
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== See Also ==
== See Also ==
*[[Actor]]
*[[:Category:Character|Character Category]]
*[[:Category:Character|Character Category]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Character]]
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