Difference between revisions of "Template talk:Menus"

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436 bytes added ,  14:47, 25 February 2018
imported>ShadeMe
(replied)
imported>Scrivener07
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At [[User:.shad0wshayd3]], would you explain the reasoning behind removing some of the menus from the menu list? You listed your reason as "Removed menus that respond False to UI.IsMenuRegistered." but Im not sure what that means. This information came from bethesda staff originally so I am more protective of it than information added by normal users. We really want to avoid the destruction of information on the wiki. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2018-02-24T08:02:55 (EST)
At [[User:.shad0wshayd3]], would you explain the reasoning behind removing some of the menus from the menu list? You listed your reason as "Removed menus that respond False to UI.IsMenuRegistered." but Im not sure what that means. This information came from bethesda staff originally so I am more protective of it than information added by normal users. We really want to avoid the destruction of information on the wiki. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2018-02-24T08:02:55 (EST)
: It's all legacy stuff carried over from each of their games, and it's not uncommon that they use some of them in current games. Best to just leave them as is(not delete), in my opinion. It's the same deal with the condition functions - many of them are carry overs from Skyrim, FO3, and Oblivion, but some of them are still valid for the current game. --[[User:Rasikko|Rasikko]] ([[User talk:Rasikko|talk]]) 2018-02-25T14:47:07 (EST)
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