Difference between revisions of "Template talk:Menus"

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798 bytes added ,  02:10, 26 February 2018
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imported>Qazaaq
(added response to Removed Menus)
imported>ShadeMe
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:: It's all legacy stuff carried over from each of their games, and it's not uncommon that they use some of them in current games. Best to just leave them as is(not delete), in my opinion. It's the same deal with the condition functions - many of them are carry overs from Skyrim, FO3, and Oblivion, but some of them are still valid for the current game. --[[User:Rasikko|Rasikko]] ([[User talk:Rasikko|talk]]) 2018-02-25T14:47:07 (EST)
:: It's all legacy stuff carried over from each of their games, and it's not uncommon that they use some of them in current games. Best to just leave them as is(not delete), in my opinion. It's the same deal with the condition functions - many of them are carry overs from Skyrim, FO3, and Oblivion, but some of them are still valid for the current game. --[[User:Rasikko|Rasikko]] ([[User talk:Rasikko|talk]]) 2018-02-25T14:47:07 (EST)


::: Im leaning more towards [[User:Rasikko|Rasikko]]'s line of thinking. In my opinion it would be better to leave the menus in question on the list but describe them as likely being depreciated or unused, or whatever we can determine about the menu. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2018-02-25T16:25:07 (EST)
::: I'm leaning more towards [[User:Rasikko|Rasikko]]'s line of thinking. In my opinion it would be better to leave the menus in question on the list but describe them as likely being depreciated or unused, or whatever we can determine about the menu. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2018-02-25T16:25:07 (EST)
 
:::: Personally, I disagree. It's one thing for thing for depreciated condition functions to still exist in the Creation Kit, still be accessible/selectable, and be mentioned as depreciated in the wiki. Tthese menus (with the possible exception of SWFLoaderMenu) however simply don't exist and aren't relevant in Fallout 4. If the Spell Script page had been accidentally copied to the Fallout 4 wiki by Bethesda with the SKSE Member Functions intact, they wouldn't be left on with a note saying "These are actually irrelevant to Fallout 4, since the Skyrim Script Extender doesn't actually work, but Bethesda had this on the page so we kept it". I see the incorrect menu listing as the same thing. [[User:.shad0wshayd3|.shad0wshayd3]] ([[User talk:.shad0wshayd3|talk]]) 2018-02-26T02:10:58 (EST)
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