Difference between revisions of "GetMappedKey - Input"

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5 bytes added ,  02:50, 27 February 2021
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imported>Jlundin
imported>Jlundin
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== Parameters ==
== Parameters ==
*asControl: a string for the control you wish to get the mapped key for.
*asControl: a string for the control you wish to get the mapped key for.
Valid controls:
Valid controls:
"Forward", "Back", "Strafe Left", "Strafe Right", "Move", "Look", "Left Attack/Block", "Right Attack/Block"
"Forward", "Back", "Strafe Left", "Strafe Right", "Move", "Look", "Left Attack/Block", "Right Attack/Block"
"Activate", "Ready Weapon", "Tween Menu", "Toggle POV", "Zoom Out", "Zoom In", "Jump", "Sprint", "Shout",
"Activate", "Ready Weapon", "Tween Menu", "Toggle POV", "Zoom Out", "Zoom In", "Jump", "Sprint", "Shout",
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Valid device types:
Valid device types:
(default)         auto detect
(default)         auto detect
0 keyboard
0 keyboard
1 mouse
1 mouse
2 gamepad
2 gamepad


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