Difference between revisions of "Key"

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254 bytes added ,  00:29, 28 October 2017
added template property
imported>Qazaaq
imported>Qazaaq
(added template property)
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[[Category:Editor Reference]]
'''Type:''' <code>KEYM</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Items]]
'''Papyrus:''' [[Key Script]]
'''Papyrus:''' [[Key Script]]


The Key description goes here.
A key is used to unlock a [[Door]]. If the matching key for a locked door is found in the [[Actors]]s inventory, they may automatically unlock the door and enter.


== Editor Dialog ==
== Editor Dialog ==
[[File:Key_Object.png]]
[[File:Key_Object.png]]
*'''ID:''' The editor ID which is used by the Creation Kit.
*{{Template:Editor:Property:ID}}
*'''Name:''' The key's name as it will appear in-game.
*{{Template:Editor:Property:Name}}
*'''Weight:''' The key's weight in the player's inventory.
*{{Template:Editor:Property:Weight}}
*'''Value:''' The key's value in caps.
*{{Template:Editor:Property:Value}}
**'''Clac from components:'''  
**'''Clac from components:'''  
*'''Add Destruction Data:'''
*{{Template:Editor:Property:Add Destruction Data}}
*'''Pickup Sound:'''
*{{Template:Editor:Property:Pickup Sound}}
*'''Putdown Sound:'''
*{{Template:Editor:Property:Putdown Sound}}
*'''Preview Transform:'''
*{{Template:Editor:Property:Preview Transform}}
*'''Featured Item Message:'''
*{{Template:Editor:Property:Featured Item Message}}
*'''Inventory image:'''  
*'''Inventory image:'''  
*'''Message Icon:'''  
*'''Message Icon:'''  
*'''Model:''' The [[Model File]] used in game.
*{{Template:Editor:Property:Model}}
*'''Pack-In Use Only:'''  
*'''Pack-In Use Only:'''  
*'''Scripts:'''
*{{Template:Editor:Property:Papyrus Script}}
*'''Keywords:'''
*{{Template:Editor:Property:Keywords}}
*'''Component Data:'''  
*'''Component Data:'''  
**'''Quantity:'''  
**'''Quantity:'''  
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== See Also ==
== See Also ==
*[[Keyword]]
*[[:Category:Items|Items Category]]
*[[:Category:Items|Items Category]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Items]]
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