Difference between revisions of "OnItemAdded - ObjectReference"
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OnItemAdded - ObjectReference (edit)
Revision as of 07:19, 25 September 2016
, 07:19, 25 September 2016→Notes: Removed my note about this event not telling the difference between equipped items and unequipped items of the same type. That is actually a problem with RemoveItem.
imported>Goggle (→Notes: Items caught that are the same type of an item equipped, will return the equipped item instead.) |
imported>Goggle m (→Notes: Removed my note about this event not telling the difference between equipped items and unequipped items of the same type. That is actually a problem with RemoveItem.) |
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*Once an object has been added to a container it usually no longer exists. You can then only call inventory-safe functions on it. | *Once an object has been added to a container it usually no longer exists. You can then only call inventory-safe functions on it. | ||
*You must use [[AddInventoryEventFilter - ObjectReference|AddInventoryEventFilter]] to receive this event, letting it know what items you care about. | *You must use [[AddInventoryEventFilter - ObjectReference|AddInventoryEventFilter]] to receive this event, letting it know what items you care about. | ||
== See Also == | == See Also == |