Difference between revisions of "User:Scrivener07/Menus"

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imported>Qazaaq
imported>Qazaaq
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These are my notes and findings about Actionscript 3 & Scaleform in Fallout 4.
These are my notes and findings about Actionscript 3 & Scaleform in Fallout 4.
==== Code Object ====
It is a good idea to wrap calls to the F4SE code object in a Try/Catch block.
* <code>AllowTextInput : Function(allow:Boolean):void</code>
* <code>GetMembers : Function():void</code>
* <code>CallFunctionNoWait : Function():void</code>
* <code>SendExternalEvent : Function(eventName:String, *...):void</code> Only the event name is required.
* <code>GetDirectoryListing : Function(path:String, match:String, recursive:Boolean):Array</code> Recursive may be an optional argument.
* <code>MountImage : Function(menuName:String, mountPath:String, mountName:String):void</code>
* <code>UnmountImage : Function(menuName:String, mountPath:String):void</code>
* <code>plugins : Array</code>
** <code>f4mcm : [Object]</code>
* <code>version : [Object]</code>
** <code>releaseIdx : Number</code>
** <code>minor : Number</code>
** <code>major : Number</code>
** <code>beta : Number</code>


== ExamineMenu ==
== ExamineMenu ==
Anonymous user

Navigation menu