Difference between revisions of "Papyrus Compiler"
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imported>Qazaaq (Changed page name, added to tooling category, added internal links, and some details.) |
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The [[Papyrus Compiler]] is a command line utility used to compile [[Script File]]s. | The [[Papyrus Compiler]] is a command line utility used to compile [[Script File]]s. | ||
The program will take 'source' <code>*.psc</code> files and convert them into executable <code>*.pex</code> files, a format that Fallout 4 can understand. | The program will take ''source'' <code>*.psc</code> files and convert them into executable <code>*.pex</code> files, a format that Fallout 4 can understand. | ||
During the process it will check your scripts for a wide range of [[Papyrus Compiler Errors|errors]], and report them to you. | During the process it will check your scripts for a wide range of [[Papyrus Compiler Errors|errors]], and report them to you. | ||
All Papyrus scripts must be compiled before they can be used in the game. | All Papyrus scripts must be compiled before they can be used in the game. | ||
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== Running the compiler == | == Running the compiler == | ||
=== In the Creation Kit === | === In the Creation Kit === | ||
The easiest way to run the compiler is to have the [[Creation Kit]] do the compilation for you via the [[Papyrus | The easiest way to run the compiler is to have the [[Creation Kit]] do the compilation for you via the [[Papyrus Manager Window]]. | ||
Simply right-clicking on a script and selecting "Compile" will compile the script and show you any errors reported. | Simply right-clicking on a script and selecting "Compile" will compile the script and show you any errors reported. | ||