Difference between revisions of "PipboyMenu"
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The '''Pipboy Menu''' is one of the primary menus used to interact with Fallout 4. | The '''Pipboy Menu''' is one of the primary menus used to interact with [[Fallout 4]]. | ||
== AS3 == | |||
* <code>var Header_mc:Pipboy_Header</code> | |||
* <code>var BottomBar_mc:Pipboy_BottomBar</code> | |||
* <code>var ButtonHintBar_mc:BSButtonHintBar</code> | |||
* <code>var BGSCodeObj:Object</code> | |||
* <code>var DataObj:Pipboy_DataObj</code> | |||
* <code>var READ_ONLY_WARNING_NONE = 0</code> | |||
* <code>var READ_ONLY_WARNING_DEFAULT = 1</code> | |||
* <code>var READ_ONLY_WARNING_OFFLINE = 2</code> | |||
* <code>var READ_ONLY_WARNING_DEMO = 3</code> | |||
* <code>function get CurrentPage():PipboyPage</code> | |||
* <code>function onCodeObjCreate():*</code> | |||
* <code>function onCodeObjDestruction():*</code> | |||
* <code>function InvalidateData():void</code> | |||
* <code>function InvalidatePartialData(param1:uint):*</code> | |||
* <code>function ProcessUserEvent(param1:String, param2:Boolean):Boolean</code> | |||
* <code>function gotoNextPage():*</code> | |||
* <code>function gotoPrevPage():*</code> | |||
* <code>function TryToSetPage(param1:uint):*</code> | |||
* <code>function gotoNextTab():*</code> | |||
* <code>function gotoPrevTab():*</code> | |||
* <code>function TryToSetTab(param1:uint):*</code> | |||
* <code>function onRightThumbstickInput(param1:uint):*</code> | |||
* <code>function onMobileBackButtonPressed():void</code> | |||
* <code>function onMobileItemPress(param1:Event):void</code> | |||
==== BGSCodeObj ==== | ==== BGSCodeObj ==== | ||
* <code>PlaySound | * <code>PlaySound(name:String):void</code> | ||
* <code>PlaySmallTransition</code> <code>1</code> | * <code>PlaySmallTransition</code> <code>1</code> | ||
* <code>PopulatePipboyInfoObj</code> <code>2</code> | * <code>PopulatePipboyInfoObj</code> <code>2</code> |