Difference between revisions of "Version Control"

Jump to navigation Jump to search
32 bytes removed ,  20:14, 13 November 2016
no edit summary
imported>HaploTR
imported>HaploTR
Line 1: Line 1:
Information contained herein was taken from the Skyrim page, and amended after testing in the Fallout 4 Creation Kit. Though instructions are similar, this page shall document the process specifically for Fallout 4, in the context of mod collaboration from multiple contributors. This page will not document how to use external revision control software such as Perforce, or Git.
Information contained herein was taken from the Skyrim page, and amended after testing in the Fallout 4 Creation Kit. Though instructions are similar, this page shall document the process specifically for Fallout 4, in the context of mod collaboration from multiple contributors. This page will not document how to use external revision control software such as Perforce, or Git.


== Step 1: Setup your Creation Kit installation to enable version control ==
== Setup your Creation Kit installation to enable version control ==
* Navigate to your Fallout 4 directory
* Navigate to your Fallout 4 directory
* Create the following new folders:
* Create the following new folders:
Line 51: Line 51:




== Step 2: Understanding .ESM master files vs .ESP plug-in files ==
== Understanding .ESM master files vs .ESP plug-in files ==






== Step 3: Creation of your .ESM file ==
== Creation of your .ESM file ==






== Step 4: Workflow for multiple team members contributing to the same .ESM file ==
== Workflow for multiple team members contributing to the same .ESM file ==
Anonymous user

Navigation menu