Difference between revisions of "Weapon"
Jump to navigation
Jump to search
added object class
imported>Fering Ghost |
imported>Qazaaq (added object class) |
||
Line 1: | Line 1: | ||
# | '''Type:''' <code>WEAP</code> | ||
<BR/> | |||
'''Papyrus:''' [[Weapon Script]] | |||
The [[Weapon]] [[:Category:Object_Classes|object]] is found within the [[Object Window]] under the [[:Category:Items|Items Category]]. | |||
== Editor Dialog == | |||
[[File:Weapon Editor.png]] | |||
*{{Template:Editor:Property:ID}} | |||
*{{Template:Editor:Property:Name}} | |||
*{{Template:Editor:Property:Enchanting}} | |||
*'''Enchantment:''' | |||
*{{Template:Editor:Property:Value}} | |||
*'''Template:''' | |||
*{{Template:Editor:Property:Preview Transform}} | |||
*'''Object Window Filter:''' | |||
*'''Skill:''' | |||
*'''Equip Type:''' | |||
*'''Object Template:''' | |||
*'''Damage per second:''' | |||
*'''Flags''' | |||
**'''NPCs Use Ammo:''' | |||
**'''Ignores Normal Weapon Resistance:''' | |||
**'''Automatic:''' | |||
**'''Can't drop:''' | |||
**'''Not Used in Normal Combat:''' | |||
**'''Non-hostile:''' | |||
**'''Has Scope:''' | |||
**'''Secondary Weapon:''' | |||
**'''No Jam Reload:''' | |||
**'''Minor Crime:''' | |||
**'''Hide Backpack:''' | |||
**{{Template:Editor:Property:Playable}} | |||
**'''Player Only:''' | |||
**'''Bound Weapon:''' | |||
**'''Hold Input to Power:''' | |||
**'''Repeatable Single Fire:''' | |||
*{{Template:Editor:Property:Description}} | |||
*{{Template:Editor:Property:Keywords}} | |||
*'''Attach Parent Slots:''' | |||
**'''Collect From 3D:''' | |||
*{{Template:Editor:Property:Papyrus Script}} | |||
=== Game Data === | |||
*{{Template:Editor:Property:Weight}} | |||
*'''Reach:''' | |||
*'''Speed:''' | |||
*'''Reload Speed:''' | |||
*'''Attack Delay Seconds:''' | |||
*'''# Projectiles:''' | |||
*'''Accuracy Bonus:''' | |||
*'''Crit Charge Bonus:''' | |||
*'''Sighted Transition Seconds:''' | |||
*'''Attack Action Point Cost:''' | |||
*'''Override Projectile:''' | |||
*'''Resist:''' | |||
*'''On Hit:''' | |||
*'''Zoom Data:''' | |||
*'''Instance Naming:''' | |||
*'''Aim Model:''' | |||
*'''Stagger:''' | |||
*'''Melee Speed:''' | |||
*'''Range''' | |||
**'''Min:''' | |||
**'''Max:''' | |||
**'''Fixed:''' | |||
*'''Damage''' | |||
**'''Base:''' | |||
**'''Out-of-range Multiplier:''' | |||
**'''Crit Dmg Mult:''' | |||
**'''Secondary:''' | |||
**'''Full Power Seconds:''' | |||
**'''Min Power Per Shot:''' | |||
**'''Damage Types''' | |||
***'''Damage Type:''' | |||
***'''Value:''' | |||
*'''Ammo:''' | |||
**'''Capacity:''' | |||
**'''Charging Attack:''' | |||
**'''Charging Reload:''' | |||
**'''Bolt Action:''' | |||
**'''Disable Shells:''' | |||
**'''NPC Add Ammo List:''' | |||
*'''Crit Effect:''' | |||
**'''On Death:''' | |||
*'''Embedded Weapon:''' | |||
**'''Embedded Weapon Mod:''' | |||
=== Art and Sound === | |||
[[File:Weapon Art and Sound Editor.png]] | |||
=== Rumble === | |||
[[File:Weapon Rumble Editor.png]] | |||
== See Also == | |||
*[[Keyword]] | |||
*[[:Category:Items|Items Category]] | |||
[[Category:Editor Reference]] | |||
[[Category:Object_Classes]] | |||
[[Category:Items]] |