Difference between revisions of "Weapon"

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187 bytes added ,  19:20, 9 May 2018
imported>Qazaaq
(fixed wiki link)
imported>Craddok
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*'''Reload Speed:'''
*'''Reload Speed:'''
*'''Attack Delay Seconds:'''
*'''Attack Delay Seconds:'''
*'''# Projectiles:'''
*'''# Projectiles:''' The amount of projectiles spawned each shot. NOTE: Damage is split between each projectile; for example, if the weapon has 10 damage and 5 projectiles, each projectile will do 2 damage.
*'''Accuracy Bonus:'''
*'''Accuracy Bonus:'''
*'''Crit Charge Bonus:'''
*'''Crit Charge Bonus:'''
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**'''Max:''' Distance in units where damage falloff ends.
**'''Max:''' Distance in units where damage falloff ends.
**'''Fixed:'''
**'''Fixed:'''
*'''Damage'''
*'''Damage'''  
**'''Base:'''
**'''Base:'''
**'''Out-of-range Multiplier:''' Percentage of damage done when target is further than the distance specified in Max Range.
**'''Out-of-range Multiplier:''' Percentage of damage done when target is further than the distance specified in Max Range.
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