3
edits
imported>DavidJCobb m |
|||
Line 93: | Line 93: | ||
|valign="top"|Mod Armor Weight | |valign="top"|Mod Armor Weight | ||
| | |Modifies the weight of armor currently worn by the perk owner. | ||
|- | |- | ||
Line 189: | Line 189: | ||
|valign="top"|Mod Falling Damage | |valign="top"|Mod Falling Damage | ||
| | |Modifier the damage that the perk owner will take upon falling far enough to be harmed. | ||
|- | |- | ||
Line 197: | Line 197: | ||
|valign="top"|Mod Gun Range Mult | |valign="top"|Mod Gun Range Mult | ||
| | |Modifies the maximum distance for all projectiles that were launched by firearms used by the perk owner. | ||
|- | |- | ||
Line 209: | Line 209: | ||
|valign="top"|Mod Incoming Explosion Damage | |valign="top"|Mod Incoming Explosion Damage | ||
| | |Modifies all explosive damage taken by the perk owner. | ||
|- | |- | ||
Line 229: | Line 229: | ||
|valign="top"|Mod Incoming Weapon Damage | |valign="top"|Mod Incoming Weapon Damage | ||
| | |Modifies all incoming damage to the perk owner from weapons. | ||
|- | |- | ||
Line 265: | Line 265: | ||
|valign="top"|Mod My Critical Hit Chance | |valign="top"|Mod My Critical Hit Chance | ||
| | |Modifies the chance that the perk owner has for perform a hipfire critical hit. By default, the Value for this is set to zero. | ||
|- | |- | ||
Line 289: | Line 289: | ||
|valign="top"|Mod Pickpocket Chance | |valign="top"|Mod Pickpocket Chance | ||
| | |Modifies the chance for the perk owner to pickpocket another Actor, representing as a whole number. After all in-game bonuses and penalties are applied, the final chance to pickpocket with this Perk Entry Point is determined by '''fPickPocketMaxChance''' under GameSetting. Other similar values in GameSetting also influence what may be done with this formula. | ||
|- | |- | ||
Line 357: | Line 357: | ||
|valign="top"|Mod Scrap Reward Mult | |valign="top"|Mod Scrap Reward Mult | ||
| | |Modifies the amount of scrap that is given to the perk owner upon salvaging an object through the workshop or a workbench. | ||
|- | |- | ||
|valign="top"|Mod Scrounger Fill Ammo Chance | |valign="top"|Mod Scrounger Fill Ammo Chance | ||
| | |Modifies the chance that the perk owner will gain a full magazine upon expending all ammunition currently loaded into their gun. | ||
|- | |- | ||
Line 445: | Line 445: | ||
|valign="top"|Mod Typed Weapon Attack Damage | |valign="top"|Mod Typed Weapon Attack Damage | ||
| | |Modifies the amount of damage done by the perk owner with a specific type of damage, such as radiation. | ||
|- | |- | ||
Line 473: | Line 473: | ||
|valign="top"|Mod VATS Critical Count | |valign="top"|Mod VATS Critical Count | ||
| | |Modifies the amount of filled Critical Meters the perk owner may have, in addition to the game's default of 1. | ||
|- | |- | ||
|valign="top"|Mod VATS Critical Fill Chance On Bank | |valign="top"|Mod VATS Critical Fill Chance On Bank | ||
| | |Provides the perk owner with a chance to fill an additional Critical Meter upon completely filling it once. | ||
|- | |- | ||
|valign="top"|Mod VATS Critical Fill Chance On Use | |valign="top"|Mod VATS Critical Fill Chance On Use | ||
| | |Provides the perk owner with a chance to gain another full Critical Meter upon expending a previously stocked Critical Meter. | ||
|- | |- | ||
Line 531: | Line 531: | ||
|valign="top"|Mod Weapon Attack Damage | |valign="top"|Mod Weapon Attack Damage | ||
| | |Modifies the amount of damage done by the perk owner with all attacks, and will directly edit the in-game statistics for such weapons. | ||
|- | |- | ||
Line 551: | Line 551: | ||
|valign="top"|Set Can Explode Pants | |valign="top"|Set Can Explode Pants | ||
| | |Allows the perk owner to place a live grenade within the inventory of another Actor while attempting to pickpocket them. | ||
|- | |- | ||
Line 577: | Line 577: | ||
|valign="top"|Set Lockpicks Unbreakable | |valign="top"|Set Lockpicks Unbreakable | ||
| | |Determines whether or not bobbypins used by the perk owner are broken upon failure to lockpick a container. | ||
|- | |- | ||
Line 585: | Line 585: | ||
|valign="top"|Set Pickpocket Equipped Item | |valign="top"|Set Pickpocket Equipped Item | ||
| | |Allows the perk owner to remove items that are currently equipped by the Actor that they are attempting to pickpocket from. | ||
|- | |- | ||
edits