Talk:OnWorkshopObjectDestroyed - ObjectReference

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--Necrocytosis (talk) 2016-08-01T19:52:45 (EDT) Hmm, this one seems to be for very specific use. Will "IsDestroyed" work to check for an object destroyed through the Workshop Menu? Would be handy to be able to check if an item is destroyed this way. I already tried to check through GetDestroyed and IsDestroyed, but could not get any good return value, might be my lack of knowledge here, but if anyone knows, I'd be greatful!