Topic Script
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Extends: Form Script
Script for the manipulation of conversation topics.
Definition[edit | edit source]
ScriptName Topic extends Form Native Hidden
Caution![edit | edit source]
Script properties pointing to Topics often end up being Null do to loading issues. If you try to fill a Topic property before a quest finishes promoting its topics, you will end up with a Null property at run time (even though the editor happily lets you set the property).
Recommendations for getting actors to say things on cue:
- Put them in a scene, and use a dialogue scene action
- Put them in a Say/Forcegreet Package
- Use the SayCustom - ObjectReference function instead (which uses keywords instead of topics)
Properties[edit | edit source]
None
Global Functions[edit | edit source]
None
Member Functions[edit | edit source]
- Function Add()
- Adds this topic to the list of topics the player knows about.
Events[edit | edit source]
None