Topic Script

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Extends: Form Script

Script for the manipulation of conversation topics.

Definition[edit | edit source]

ScriptName Topic extends Form Native Hidden

Caution![edit | edit source]

Script properties pointing to Topics often end up being Null do to loading issues. If you try to fill a Topic property before a quest finishes promoting its topics, you will end up with a Null property at run time (even though the editor happily lets you set the property).

Recommendations for getting actors to say things on cue:

  • Put them in a scene, and use a dialogue scene action
  • Put them in a Say/Forcegreet Package
  • Use the SayCustom - ObjectReference function instead (which uses keywords instead of topics)

Properties[edit | edit source]

None

Global Functions[edit | edit source]

None

Member Functions[edit | edit source]

  • Function Add()
    • Adds this topic to the list of topics the player knows about.

Events[edit | edit source]

None