TryToStopCombat - ReferenceAlias

Member of: ReferenceAlias Script

This is a convenient way to have an actor in an alias stop combat without calling GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call StopCombat() on them without having to test for an actor being present first.

SyntaxEdit

bool Function TryToStopCombat()

ParametersEdit

None

Return ValueEdit

True if the actor stopped combat, false if no actor was there to be stopped

ExamplesEdit

; Try to get the bandit to stop combat
if BanditAlias.TryToStopCombat()
  Debug.Trace("Bandit stopped combat!")
else
  Debug.Trace("No banded to stop...")
endIf

See AlsoEdit