Difference between revisions of "Category:Script Objects"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
(added inheritence map)
imported>Qazaaq
(moving extending description to extending page.)
Line 6: Line 6:
== Inheritance ==
== Inheritance ==
Read more about [[Extending Scripts (Papyrus)|Extending Scripts]]
Read more about [[Extending Scripts (Papyrus)|Extending Scripts]]
More specific script objects are based on more general ones. Typically more specific objects are called children and the more general ones are called parents. Script children inherit certain qualities from their parents. For example, [[Actor Script]] has access to all the events and functions listed on [[ObjectReference Script]], and [[Form Script]] even though they aren't all listed on Actor Script.
* [[ScriptObject Script|ScriptObject]]
* [[ScriptObject Script|ScriptObject]]
* ScriptObject:[[CommonArrayFunctions Script|CommonArrayFunctions]]
* ScriptObject:[[CommonArrayFunctions Script|CommonArrayFunctions]]

Revision as of 10:06, 26 April 2017

Script objects recognized by Papyrus and their associated functions, properties and events.

  • Follow the "Extends: xxxx" link on the top of each script object page to find its parent.
  • Follow the "Editor: xxxx" link on the top of each script object page to find its Editor Object.


Inheritance

Read more about Extending Scripts


Language: English

Subcategories

This category has the following 9 subcategories, out of 9 total.

A

C

I

M

S

W

Pages in category "Script Objects"

The following 101 pages are in this category, out of 101 total.