Difference between revisions of "LeveledItem"
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imported>Qazaaq m (spaces) |
imported>Qazaaq (Added editor property fields) |
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[[File:LeveledItem Editor.png]] | [[File:LeveledItem Editor.png]] | ||
*{{Template:Editor:Property:ID}} | *{{Template:Editor:Property:ID}} | ||
*'''Override Name:''' | |||
* '''Chance None:''' The chance of getting nothing. The remaining percentage is distributed between the list items. | * '''Chance None:''' The chance of getting nothing. The remaining percentage is distributed between the list items. | ||
* | **{{Template:Editor:Property:Use Global}} This allows multiple leveled item lists to be tuned with a single value. | ||
* '''Epic Loot Chance:''' The global variable that indicates the chance of getting an epic item | * '''Epic Loot Chance:''' The global variable that indicates the chance of getting an epic item | ||
== Preview Dialog == | == Preview Dialog == |
Revision as of 21:10, 29 October 2017
Type: LVLI
Papyrus: LeveledItem Script
The LeveledItem object is found within the Object Window under the Items Category.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Override Name:
- Chance None: The chance of getting nothing. The remaining percentage is distributed between the list items.
- Use Global: Allows a Global variable to be used. This allows multiple leveled item lists to be tuned with a single value.
- Epic Loot Chance: The global variable that indicates the chance of getting an epic item
Preview Dialog
- Radios
- Items:
- Keywords:
- Mods:
- Tiered Mods:
- Components:
- Filter The text to search for.
Notation
- LL Leveled List
- LLC Leveled List Container
- LLD Leveled List Death
- LLE Leveled List Equipment
- LLG Leveled List Gun
- LLI Leveled List Item
- LLM Leveled List Mod (bench mods)
- LLS Leveled List Set ??
- LLW Leveled List Weapon
- RE Random Encounter ??
- RR Railroad
- VL Vender List
- VLL Vender Leveled List