Difference between revisions of "Actor Action"
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imported>Qazaaq (Moved editor dialog image.) |
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'''Type:''' <code>AACT</code> [[File:Actor Action EditorIcon.png]] | |||
[[ | <BR/> | ||
'''Papyrus:''' None | '''Papyrus:''' None | ||
The Actor Action | The [[Actor Action]] [[:Category:Object_Classes|object]] is found within the [[Object Window]] under the [[:Category:Actor|Actor Category]]. | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:Actor_Action_Object.PNG]] | [[File:Actor_Action_Object.PNG]] | ||
* | *{{Template:Editor:Property:ID}} | ||
* | *{{Template:Editor:Property:Editor Color}} | ||
* | *{{Template:Editor:Property:Notes}} | ||
* | *{{Template:Editor:Property:Display Name}} | ||
== See Also == | == See Also == | ||
*[[Keyword]] | *[[Keyword]] | ||
*[[:Category:Actor|Actor Category]] | *[[:Category:Actor|Actor Category]] | ||
[[Category:Editor Reference]] | |||
[[Category:Object_Classes]] | |||
[[Category:Actor]] |
Latest revision as of 04:39, 26 January 2018
The Actor Action object is found within the Object Window under the Actor Category.
Editor Dialog[edit | edit source]
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Editor Color:
- Notes: A text box used to explain the purpose of this object. These notes are for developers and are not used in game.
- Display Name: The name as it will appear in-game.