Difference between revisions of "Holotape"
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'''Type:''' <code>NOTE</code> | '''Type:''' <code>NOTE</code> | ||
<BR/> | <BR/> | ||
'''Papyrus:''' [[Holotape Script]] | '''Papyrus:''' [[Holotape Script]], [[ObjectReference Script]] | ||
The | The [[Holotape]] can playback a [[Sound Descriptor]], voice, display a [[Terminal]], or execute a [[Flash File|flash program]]. | ||
The holotape [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:Items|Items Category]]. | |||
== Editor Dialog == | == Editor Dialog == | ||
[[File: | [[File:Holotape Editor.png]] | ||
*{{Template:Editor:Property:ID}} | *{{Template:Editor:Property:ID}} | ||
*{{Template:Editor:Property:Name}} | *{{Template:Editor:Property:Name}} |
Latest revision as of 12:33, 30 September 2018
Type: NOTE
Papyrus: Holotape Script, ObjectReference Script
The Holotape can playback a Sound Descriptor, voice, display a Terminal, or execute a flash program. The holotape object is found within the Object Window under the Items Category.
Editor Dialog[edit | edit source]
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Name: This object's name as it will appear within user interface menus or when the player looks at it.
- Weight: The weight of this object which represents how heavy it is.
- Value: The object's value in caps which determines its worth to vendors.
- Model: The 3D Model File that will be used when this object is placed in the game world.
- Icon: The Texture File that will be used for this object's icon. This property is depreciated, obsolete, or does not appear to be used by the game.
- Preview Transform: A Transform applies positioning to a Model File. These may be used when previewing objects within the Creation Kit or in-game user interface menus.
- Type: Select a data type to display.
- Sound: The Sound Descriptor to play.
- Voice: The Quest scene dialogue to start.
- Program: The Flash File to display. These flash files are executed as applications.
- Terminal: The Terminal to display.
- Pickup/Putdown Sounds
- Pickup Sound: The Sound Descriptor played when the object is picked up.
- Putdown Sound: The Sound Descriptor played when the object is dropped.
- Scripts: Papyrus scripts may be added, removed, and their properties edited.
- Add: Adds a papyrus script to this object.
- Remove: Removes the selected papyrus script from this object.
- Properties: Shows the papyrus property editor for the selected script.
Notes[edit | edit source]
None