Difference between revisions of "Holotape"

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'''Type:''' <code>NOTE</code>
'''Type:''' <code>NOTE</code>
<BR/>
<BR/>
'''Papyrus:''' [[Holotape Script]]
'''Papyrus:''' [[Holotape Script]], [[ObjectReference Script]]


The holotape can playback a sound, voice, display a terminal, or execute a flash program.
The [[Holotape]] can playback a [[Sound Descriptor]], voice, display a [[Terminal]], or execute a [[Flash File|flash program]].
The holotape [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:Items|Items Category]].


== Editor Dialog ==
== Editor Dialog ==
[[File:Holotape_Editor.png]]
[[File:Holotape Editor.png]]
*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:ID}}
*{{Template:Editor:Property:Name}}
*{{Template:Editor:Property:Name}}

Latest revision as of 12:33, 30 September 2018

Type: NOTE
Papyrus: Holotape Script, ObjectReference Script

The Holotape can playback a Sound Descriptor, voice, display a Terminal, or execute a flash program. The holotape object is found within the Object Window under the Items Category.

Editor Dialog[edit | edit source]

Holotape Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Name: This object's name as it will appear within user interface menus or when the player looks at it.
  • Weight: The weight of this object which represents how heavy it is.
  • Value: The object's value in caps which determines its worth to vendors.
  • Model: The 3D Model File that will be used when this object is placed in the game world.
  • Icon: The Texture File that will be used for this object's icon. This property is depreciated, obsolete, or does not appear to be used by the game.
  • Preview Transform: A Transform applies positioning to a Model File. These may be used when previewing objects within the Creation Kit or in-game user interface menus.
  • Type: Select a data type to display.
    • Sound: The Sound Descriptor to play.
    • Voice: The Quest scene dialogue to start.
    • Program: The Flash File to display. These flash files are executed as applications.
    • Terminal: The Terminal to display.
  • Pickup/Putdown Sounds
  • Scripts: Papyrus scripts may be added, removed, and their properties edited.
    • Add: Adds a papyrus script to this object.
    • Remove: Removes the selected papyrus script from this object.
    • Properties: Shows the papyrus property editor for the selected script.

Notes[edit | edit source]

None

See Also[edit | edit source]