Difference between revisions of "Talk:OnAnimationEvent - ScriptObject"
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imported>Rasikko (Useful events that work.) |
imported>Rasikko |
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RegisterForAnimationEvent(Player, "pipboyOpened") Tells you when the pipboy is brought up, does not tell you when its lowered. | RegisterForAnimationEvent(Player, "pipboyOpened") Tells you when the pipboy is brought up, does not tell you when its lowered. | ||
RegisterForAnimationEvent(Player, "BeginWeaponSheathe") Tells you when the player begins lowering their weapon and when they have finally finished lowering it. | RegisterForAnimationEvent(Player, "BeginWeaponSheathe") Tells you when the player begins lowering their weapon and when they have finally finished lowering it. |
Revision as of 16:06, 14 May 2020
I've been messing around with events and have a couple which I know work :
RegisterForAnimationEvent(Player, "pipboyOpened") Tells you when the pipboy is brought up, does not tell you when its lowered.
RegisterForAnimationEvent(Player, "BeginWeaponSheathe") Tells you when the player begins lowering their weapon and when they have finally finished lowering it.