IsRunningEnabled - InputEnableLayer
Revision as of 10:11, 3 December 2014 by imported>RobinHood70 (Created page with "Category:Scripting Category:Papyrus '''Member of:''' InputEnableLayer Script Checks to see if running controls are currently enabled on this layer or not. == Syntax...")
Member of: InputEnableLayer Script
Checks to see if running controls are currently enabled on this layer or not.
Syntax[edit | edit source]
bool Function IsRunningEnabled() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the running controls are currently enabled on this layer or not.
Examples[edit | edit source]
; Is running allowed by this layer?
if myLayer.IsRunningEnabled()
Debug.Trace("Player can run (assuming no one else is blocking)!")
endIf
See Also[edit | edit source]
- InputEnableLayer Script
- IsActivateEnabled - InputEnableLayer
- IsCamSwitchEnabled - InputEnableLayer
- IsFastTravelEnabled - InputEnableLayer
- IsFightingEnabled - InputEnableLayer
- IsJournalEnabled - InputEnableLayer
- IsLookingEnabled - InputEnableLayer
- IsMenuEnabled - InputEnableLayer
- IsSneakingEnabled - InputEnableLayer