Talk:OnAnimationEvent - ScriptObject
Revision as of 14:53, 17 August 2020 by imported>Rasikko
I've been messing around with events and have a couple which I know work :
RegisterForAnimationEvent(Player, "pipboyOpened") Tells you when the pipboy is brought up, does not tell you when its lowered.
RegisterForAnimationEvent(Player, "BeginWeaponSheathe") Tells you when the player begins lowering their weapon and when they have finally finished lowering it.