GetDifficulty - Game
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Member of: Game Script
Returns the game's current difficulty.
Syntax[edit | edit source]
int Function GetDifficulty() native global
Parameters[edit | edit source]
None
Return Value[edit | edit source]
The game's current difficulty setting. Settings are as follows:
- 0 - Very Easy
- 1 - Easy
- 2 - Normal
- 3 - Hard
- 4 - Very Hard
- 5 - Survival (no Hardcore) DEFUNCT
- 6 - Survival w/ Hardcore
Examples[edit | edit source]
if Game.GetDifficulty() == 2
Debug.Trace("Player is playing normal difficulty...")
endIf