Difference between revisions of "ActiveMagicEffect Script"

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== Notes ==
== Notes ==
ActiveMagicEffects will also receive events from the [[Actor Script#Events|Actor]] they are attached to.
*ActiveMagicEffects will also receive events from the [[Actor Script#Events|Actor]] they are attached to.


== See Also ==
== See Also ==
*[[:Category:Actor|Actor Category]]
*[[:Category:Actor|Actor Category]]

Revision as of 00:34, 7 June 2016

Extends: ScriptObject

Editor: Magic Effect

Script for the manipulation of active magic effects (MagicEffects currently attached to an Actor)

Definition

ScriptName ActiveMagicEffect extends ScriptObject Native Hidden

Properties

None

Global Functions

None

Member Functions

Events

  • Event OnEffectStart(Actor akTarget, Actor akCaster)
    • Event received when this effect starts
  • Event OnEffectFinish(Actor akTarget, Actor akCaster)
    • Event received when this effect has finished

Notes

  • ActiveMagicEffects will also receive events from the Actor they are attached to.

See Also