Cell
Revision as of 21:42, 18 December 2018 by imported>Qazaaq (added details for tabs)
Type: CELL
Papyrus: Cell Script
A Cell Object is found within the Cell View Window.
Editor Dialog
- EditorID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Name: This object's name as it will appear within user interface menus or when the player looks at it.
- Location: The Location to use.
- Default Acoustic Space:
- Music type: The Music Type to use.
- Has Water:
- Height:
- Water:
- Linear Velocity:
- X:
- Y:
- Z:
- Reset:
- Angular Velocity:
- X:
- Y:
- Z:
- Reset:
- ImageSpace: The ImageSpace Modifier to use.
- Force Hide Land:
- Quad (1-4):
- Culled:
- Missing:
- Visible:
- Quad (1-4):
- PreCombind Object Levels:
- X/Y:
- Z:
- No Pre Vis:
- No LOD Water:
- Hand Changed:
- Can't Travel From Here:
- Player Followers Can't Travel Here:
Interior
Interior cells have additional options within the following tabs. An interior cell's Common Data is similar to an exterior cell.
Lighting
Interior Data
Directional Ambient Lighting