DefaultCounterIncrementOnDeath
Revision as of 11:08, 15 March 2013 by imported>Darklocq
Once this actor dies it increments the counter on it's LinkedRef's DefaultCounter script.
Required Properties[edit | edit source]
Keyword LinkedRefKeyword
{The keyword of the LinkedRef to the Counter. Defaults to the unnamed linkedref.}
Optional Properties[edit | edit source]
Bool CheckForOnDyingInstead = FALSE
{If true the Increment will happen when this actor recieves the OnDying() event instead, which happens the instant the actor dies, unlike the
OnDeath() event which can happen several seconds later.}