Difference between revisions of "Instance Naming Rules"

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*{{Template:Editor:Property:Keywords}}
*{{Template:Editor:Property:Keywords}}
*'''Use Property Data:'''
*'''Use Property Data:'''
*'''Target:'''
**'''Target:'''
*'''Op:'''
***'''ColorRemappingIndex:'''
*'''Value:'''
***'''Enchantments:'''
***'''ForcedInventory:'''
***'''Keywords:'''
***'''MaterialSwaps:'''
***'''XPOffsets:'''
**'''Op:''' The comparison operation to perform.
***'''<:''' ''Target'' is '''less''' than ''Value''.
***'''<=:''' ''Target'' is '''less than or equal''' to ''Value''.
***'''=:''' ''Target'' is '''equal''' to ''Value''.
***'''>:''' ''Target'' is '''greater''' than ''Value''.
***'''>=:''' ''Target'' is '''greater than or equal''' to ''Value''.
**'''Value:''' The comparison value.


== See Also ==
== See Also ==

Revision as of 20:26, 27 March 2018

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Type: INNR
Papyrus: None

The Instance Naming Rules object is found within the Object Window under the Miscellaneous Category.

Editor Dialog

Instance Naming Rules Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Left Panel: A collection containing instance naming rules.
  • Target Type: The type of object these instance naming rules may apply to.
    • NONE:
    • Actor: Naming rules may apply to Actor objects.
    • Armor: Naming rules may apply to Armor objects.
    • Furniture: Naming rules may apply to Furniture objects.
    • Weapon: Naming rules may apply to Weapon objects.
  • Ruleset Number:
  • Index:
  • Move:
  • Text:
  • Keywords: A list of Keywords that signal information to other Game Systems.
  • Use Property Data:
    • Target:
      • ColorRemappingIndex:
      • Enchantments:
      • ForcedInventory:
      • Keywords:
      • MaterialSwaps:
      • XPOffsets:
    • Op: The comparison operation to perform.
      • <: Target is less than Value.
      • <=: Target is less than or equal to Value.
      • =: Target is equal to Value.
      • >: Target is greater than Value.
      • >=: Target is greater than or equal to Value.
    • Value: The comparison value.

See Also